Arena Items Mage

You can find below some images of Arena items with and without rune.
XXXX is a stats unknown for this moment.
Click on the “+” to see additional information.

Mage – Weapon

Damage Heal

Once in a while, deals XXX1 (+Spell Power Bonus) magic damage to the enemy with the greatest amount of health and restores an equal amount of health in the ally with the least health.

Rune of Wisdom

Once in a while, deals XXX1 (+Spell Power Bonus) magic damage to the enemy with the greatest amount of health and restores an equal amount of health in the ally with the least health. The enemy that took the damage gets XXX2 % less healing.

Soul ? : Yes
Little Throne : D
Throne 11 : C
Tier Soul : C


Stun

Once in a while, stuns an enemy for XXX1 (+Spell Power Bonus) sec.

Rune of Wisdom

Once in a while, stuns the target for XXX1 (+Spell Power Bonus) sec. The effect jumps over to nearby enemies, stunning them. With each jump, stun time is reduced by XXX2 sec. The max number of jumps is XXX3.

Soul ? : Yes
Little Throne : C
Throne 11 : B
Tier Soul : D


Instakill

Once in a while, instantly kills a target if it has less than XXX1 % health. Each enemy unit will take XXX2 % of the damage done.

Rune of Wisdom

Once in a while, instantly kills a target if it has less than XXX1 % health. Each enemy unit will take XXX2 % of the damage done. XXX3 % of the damage done is distributed among all allies as healing.

Soul ? : Yes
Little Throne : S
Throne 11 : S
Tier Soul : S


Lightning Damage

Once in a while, strikes the closest enemy with lightning that deals XXX1 (+Spell Power Bonus) magic damage. The lightning jumps over to nearby enemies up to XXX2 times.

Rune of Wisdom

Once in a while, strikes the closest enemy with lightning that deals XXX1 (+Spell Power Bonus) magic damage. The lightning jumps over to nearby enemies up to XXX2 times. Reduces the physical and magic armor of affected enemies by XXX3 % for XXX4 sec.

Activation :
Cooldown :
Soul ? : Yes
Little Throne : D
Throne 11 : Boss Clan
Tier Soul : B


Grimoire – Priest

Once in a while, blesses all Tanks. If a Tank has more than XXX1 % health, they get a shield with a durability of XXX2 (+Spell Power Bonus). If the Tank’s health is below XXX3 %, they restore XXX4 (+Spell Power Bonus) health in themself while the blessing is in effect. The blessing lasts for XXX5 sec.

Rune of Wisdom

Once in a while, blesses all Tanks. If a tank has more than XXX1 % health, they get a shield with a durability of XXX2 (+Spell Power Bonus). If the tank’s health is below XXX3 %, they restore XXX4 (+Spell Power Bonus) health in themself while the blessing is in effect. Tanks deals XXX5 % more damage. The blessing lasts for XXX6 sec.

Activation :
Cooldown :
Soul ? : Yes
Throne 10 : D
Throne 11 : D
Tier Soul : D


Grimoire – Curse

Once in a while, curses all enemies for XXX1 sec. Any stun an enemy affected by while the curse is in effect lasts XXX2 sec longer and deals XXX3 (+Spell Power Bonus) damage to that enemy.

Rune of Wisdom

Once in a while, curses all enemies for XXX1 sec. Any stun an enemy is affected by while the curse is in effect lasts XXX2 sec longer and deals XXX3 (+Spell Power Bonus) damage to that enemy. Cursed enemies deal XXX4 % less damage.

Soul ? : Yes
Throne 10 : D
Throne 11 : B
Tier Soul : C


Grimoire – Increase Crit/Dodge

Once in a while, increases the crit of all allies by XXX1 % and decreases of all enemies by XXX2 % for XXX3 sec.

Rune of Wisdom

Once in a while, increases the crit of all allies by XXX1 % and dodge by XXX2 %; and decreases the crit of all enemies by XXX3 % and dodge by XXX4 % for XXX5 sec.

Soul ? : No
Throne 10 : D
Throne 11 : D
Tier Soul : /


Scepter – Removes Positives Effects

Once in a while, the fighter removes all postive effects from XXX1 random enemies and becomes immune to movement limiting, stun, freezing, and petrifying effects for XXX2 (+Spell Power Bonus) sec.

Rune of Wisdom

Once in a while, the fighter removes all positive effects from XXX1 random enemies and becomes immune to all negative effects for XXX2 (+Spell Power Bonus) sec.

Soul ? : No
Little Throne : D
Throne 11 : S
Tier Soul : /


Scepter – Pure Damage

Once in a while, the enemy with the highest spell power takes pure damage equal to XXX1 % of their spell power. All enemies within a small radius around the target take XXX2 % of the damage taken by the target.

Rune of Wisdom

Once in a while, the unit increases their spell power by XXX1 % of the spell power for XXX2 sec. Also, the enemy with the highest spell power takes pure damage equal to XXX3 % of their spell power. All enemies within in a small radius around the target take XXX4 % of the damage taken by the target.

Soul ? : No
Little Throne : D
Throne 11 : D
Tier Soul : /


Orb – Silences

Once in a while, the fighter silences XXX1 random enemies for XXX2 sec.

Rune of Wisdom

Once in a while, the fighter silences XXX1 random enemies for XXX2 sec.

Soul ? : No
Throne 10 : D
Throne 11 : D
Tier Soul : /


Wand – Freeze

Once in a while, the fighter freezes a random enemy, preventing him from moving and attacking for XXX1 sec. Also increases the recharge time of all enemies’ abilities (except set abilities) by XXX2 sec.

Rune of Wisdom

Once in a while, the fighter freezes XXX1 random enemies, preventing them from moving and attacking for XXX2 sec. Also increases the recharge time of all enemies’ abilities (except set abilities) by XXX3 sec.

Soul ? : No
Throne 10 : D
Throne 11 : D
Tier Soul : /

Mage – Armor

Poison

Once in a while, on death, poisons all enemies, dealing XXX1 magic damage over XXX2 sec. The poison reduces attack and movement speed by XXX3 % for XXX4 sec.

Rune of Magic

Once in a while on death, poisons all enemies, dealing XXX1 damage over XXX2 sec. The poison reduces attack and movement speed by XXX3 % for XXX4 sec. The poisoned enemies cannot use their weapon abilities for XXX5 sec.

Activation :
Cooldown :
Soul ? : Yes
Little Throne : S
Throne 11 : S
Tier Soul : B


Stasis

When taking damage, there is XXX1 % chance of casting Stasis on self and restoring XXX2 health. While in stasis, the unit is invulnerable and is ignored by enemies, but cannot move or attack. Lasts for XXX3 sec.

Rune of Magic

When taking damage, has a XXX1 % chance of casting stasis on themself and restoring XXX2 health. While in stasis, the unit is invulnerable and is ignored by enemies but cannot move or attack. Lasts for XXX3 sec. The effect of the mage’s next ability will double.

Soul ? : Yes
Little Throne : D
Throne 11 : B
Tier Soul : A


Death Health

On death, restores XXX1 health in all allies. Activates XXX2 time per battle.

Rune of Magic

On death, increases max health in all allies by XXX1 and restores XXX2 health. Activates once per battle.

Soul ? : Yes
Little Throne : D
Throne 11 : D
Tier Soul : D


Reduce Cooldown

When an ally dies, the magic weapon’s ability cooldown is reduced by XXX1 sec. Does not activate when a summoned ally dies.

Rune of Magic

When an ally or an enemy dies, the magic weapons’ ability cooldown is reduced by XXX1 sec.

Soul ? : Yes
Little Throne : D
Throne 11 : C
Tier Soul : C


Spell Power Minion

Once in a while, when a minion is summoned, the Spell Power of the fighter is increased by XXX1 % for XXX2 sec.

Rune of Magic

Once in a while, when a minion is summoned, the Spell Power of the fighter and a random allied mage are increased by XXX1 % for XXX2 sec.

Soul ? : No
Little Throne : D
Throne 11 : D
Tier Soul : /


Summon Shield

Once in a while, when the armor owner or his allies summon minions, the fighter gets a shield that absorbs XXX1 damage.

Rune of Magic

Once in a while, when the armor owner or his allies summons minions, the fighter gets a shield that absorbs XXX1 damage.

Soul ? : No
Little Throne : D
Throne 11 : D
Tier Soul : /


Steal Spell Power

For the duration of the battle, the unit’s physical and magic armor is increased by XXX1 % of the Spell Power.
Once in a while, the unit steals XXX2 % Spell Power from all enemy mages for XXX3 sec.

Rune of Magic

For the duration of the battle, the unit’s physical and magic armor is increased by XXX1 % of the Spell Power.
Once in a while, the unit steals XXX2 % Spell Power from all enemy mages for XXX3 sec.
Also, the unit’s health and fortitude increase by XXX4 % of the unit’s Spell Power for XXX5 sec.

Soul ? : No
Little Throne : D
Throne 11 : B
Tier Soul : /


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