Chronomage Set

Welcome to the Ancient Set page! All informations about Chronomage Set is on this page! Enjoy!

The design of the complete Ancient set

:Chronomage_Grimoire::Chronomage::Chronomage_Ring::Chronomage_Amulet::iconSoulWeaponBook::iconSoulArmorMage:

List of the Materials – Arena

:MagicintheBottle: Magic in a Bottle
:TimeVault: Time Vault
:CenturyOldPatch: Century-Old Patch
:PencilofFate: Pencil of Fate
:iconMaterialStamp: Time Seal

Effect Offer

  • :Chronomage_Grimoire: Weapon : Reduce Health Tank
  • :iconSoulWeaponBook: Soul Weapon : Reduce Health Enemy
  • :Chronomage: Armor : Reduce Cooldown
  • :iconSoulArmorMage: Soul Armor : Increase Magic Damage

As a reminder, to see the content, expand with the “+” on the far right.

Effect Set

Bonus 2/6

Once in a while, Chronomage uses time magic on 3 random units:
If the ability was used on an ally, that unit is accelerated for 5 sec. An accelerated unit has increased attack speed by 10 %, dodge by 15 %, and crit by 15 %.
If the ability was used on an enemy, that unit is slowed for 5 sec. A slowed unit has reduced attack speed by 10 %, dodge by 15 %, and crit by 15 %.

Bonus 4/6

Once in a while, Chronomage uses time magic on 3 random units:
-If the ability was used on an ally, that unit is accelerated for 5 sec. An accelerated unit has increased attack speed by 25 %, dodge by 30 %, and crit by 30 %.
-If the ability was used on an enemy, that unit is slowed for 5 sec. A slowed unit has reduced attack speed by 30 %, dodge by 30 %, and crit by 30 %.
Once in a while, Chronomage suspends the enemy with the greatest damage in time for 4 sec. That enemy can’t attack, use abilities, take damage, or restore health.
Chronomage deals 150 000 magic damage to this target for 4 sec. The effect ends when the suspended enemy remains alone.

Bonus 6/6

Once in a while, Chronomage uses time magic on 4 random units:
-If the ability was used on an ally, that unit is accelerated for 5 sec. An accelerated unit has increased attack speed by 50 %, dodge by 60 %, and crit by 60 %.
-If the ability was used on an enemy, that unit is slowed for 5 sec. A slowed unit has reduced attack speed by 60 %, dodge by 60 %, and crit by 60 %.
Once in a while, Chronomage suspends the enemy with the greatest damage in time for 6 sec. That enemy can’t attack, use abilities, take damage, or restore health.
Chronomage deals 300 000 magic damage to this target for 6 sec. The effect ends when the suspended enemy remains alone.
Once in a while, Chronomage sends 3 random allies back in time. They fully restore health, and their weapon, ring, amulet and totem ability cooldown time is reset. The amount of health restored from this ability can’t reduced by effects that reduce healing.

Substance Set

:Red: Substance of Chaos

Bonus 2/6

When an accelerated allied fighter lands a critical hit, they deal additional damage equal to 150 % of their attack.

Bonus 4/6

When an accelerated allied fighter lands a critical hit, they deal additional damage equal to 150 % of their attack.
Magic damage received by a suspended in time enemy fighter becomes pure.

Bonus 6/6

When an accelerated allied fighter lands a critical hit, they deal additional damage equal to 150 % of their attack.
Magic damage received by a suspended in time enemy fighter becomes pure.
Attacks of returned back in time fighters ignore 40 % armor of their targets for 5 sec.

:Purple: Substance of Harmony

Bonus 2/6

Slowed enemy fighters have their armor, weapon, and artifact ability cooldown times increased by 2 sec.

Bonus 4/6

Slowed enemy fighters have their armor, weapon, and artifact ability cooldown times increased by 2 sec.
The magic armor of a suspeded in time enemy fighter is reduced by 40 %. After the effect ends, the magic armor remains reduced by 4 sec.

Bonus 6/6

lowed enemy fighters have their armor, weapon, and artifact ability cooldown times increased by 2 sec.
The magic armor of a suspeded in time enemy fighter is reduced by 40 %. After the effect ends, the magic armor remains reduced by 4 sec.
All allied fighters who have been sent back in time are removed from all negative effects.

:Yellow: Substance of Greatness

Bonus 2/6

With a 60 % chance, when any allied fighter dodges an attack, the Chronomage accelerates them. If an allied fighter has already been accelerated, stun sthe enemy fighter whose attack the allied fighter dodged for 2 sec.

Bonus 4/6

With a 60 % chance, when any allied fighter dodges an attack, the Chronomage accelerates them. If an allied fighter has already been accelerated, stun sthe enemy fighter whose attack the allied fighter dodged for 2 sec.
When time begins to flow again for a suspended in time enemy fighter, his damage is reduced by 25 % for 5 sec.

Bonus 6/6

With a 60 % chance, when any allied fighter dodges an attack, the Chronomage accelerates them. If an allied fighter has already been accelerated, stun sthe enemy fighter whose attack the allied fighter dodged for 2 sec.
When time begins to flow again for a suspended in time enemy fighter, his damage is reduced by 25 % for 5 sec.
When Chronomage sends allied fighters back in time, Chronomage also resets the armor ability cooldown time of the returned fighters and all allies in a small radius around them to zero.

Tierlist : C

List of Items meta for the set

Weapon

SOON

Soul Weapon

SOON

Armor

SOON

Soul Armor

SOON

Ring

SOON

Amulet

SOON

Video

SOON