Welcome to the Ancient Set page! All informations about Oracle Set is on this page! Enjoy!
The design of the complete Ancient set
List of the Materials – All
Cosmic Elixir
Philosopher’s Stone (Dungeon)
Secret Elixir (Gem Bay)
Runic Tree (Arena)
Crystal of Time (Portal)
Effect Offer
- Weapon : Instakill
- Soul Weapon : Stun
- Armor : Increase Magic Damage
- Soul Armor : Reduce Cooldown
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Effect Set
Bonus 2/6
Once in a while, summons a prismatic ray from above that strikes a random enemy, dealing 30 000 pure damage to the main target, ignoring armor and shields, and 25 % damage to nearby enemies.
Bonus 4/6
Once in a while, summons a prismatic ray from above that hits a random enemy and deals 60 000 pure damage to it, ignoring armor and shields.
Nearby enemies take 40 % of the damage done by the ray. Emits two rays at once.
Bonus 6/6
Once in a while, summons a prismatic ray from above that hits a random enemy and deals 100 000 pure damage to it, ignoring armor and shields.
Nearby enemies take 50 % of the damage done by the ray.
Emits three rays at once. The rays ignore the enemies’ immunities.
Substance Set
Substance of Chaos
Bonus 2/6
The Oracle’s ray deals the same amount of damage to all affected targets.
Bonus 4/6
The Oracle’s ray deals the same amount of damage to all affected targets.
The Oracle’s rays deals additional magic damage equal to 50 % of the Oracle’s spell power to all affected targets.
Bonus 6/6
The Oracle’s ray deals the same amount of damage to all affected targets.
The Oracle’s rays deals additional magic damage equal to 50 % of the Oracle’s spell power to all affected targets.
The Oracle summons an extra beam.
Substance of Harmony
Bonus 2/6
The Oracle’s ray disarm all affected enemies for 2 sec. The disarmed enemy is unable to use their weapon abilities during that period.
Bonus 4/6
The Oracle’s ray disarm all affected enemies for 2 sec. The disarmed enemy is unable to use their weapon abilities during that period.
The Oracle’s spell power is increased by 25 % for 5 sec for each enemy hit by a ray.
Bonus 6/6
The Oracle’s ray disarm all affected enemies for 2 sec. The disarmed enemy is unable to use their weapon abilities during that period.
The Oracle’s spell power is increased by 25 % for 5 sec for each enemy hit by a ray.
The Oracle’s rays silence the artifacts’ abilities of affected units for 3 sec. They cannot use artifacts’ abilities during this time. When the silence wears off, the cooldown time of the artifacts’ abilities of these units is increased by 3 sec.
Substance of Greatness
Bonus 2/6
The Oracle’s ray reduces enemy mage’s damage by 25 % and blinds all affected enemies for 6 sec. Blinded units have a 30 % chance to miss their target.
Bonus 4/6
The Oracle’s ray reduces enemy mage’s damage by 25 % and blinds all affected enemies for 6 sec. Blinded units have a 30 % chance to miss their target.
Once in a while, the Oracle casts a shield that absorbs 20 % damage of any type for 5 sec.
Bonus 6/6
The Oracle’s ray reduces enemy mage’s damage by 25 % and blinds all affected enemies for 6 sec. Blinded units have a 30 % chance to miss their target.
Once in a while, the Oracle casts a shield that absorbs 20 % damage of any type for 5 sec.
Enemies hit by the Oracle’s rays cannot use the weapon’s ability for 5 sec. Cooldown time of their weapon’s ability is increased by 5 sec.
Tierlist : C
List of Items meta for the set
Weapon
SOON
Soul Weapon
SOON
Armor
SOON
Soul Armor
SOON
Ring
SOON
Amulet
SOON
Video
SOON