Ancient Set : The Night Servant

Spoilers

The Night Servant set has been available since Throne level 11, so we don’t yet know how much material will be recovered during the activities to make this antique set.

The Night Servant

:ServWand::ServSoulWand::ServArmor::ServSoulArmor::ServRing::ServAmu:

Bonus 2/6

Once in a while, the Night Servant silences a random enemy’s weapon. The target of the ability cannot use the weapon’s abilities for {} seconds.

Bonus 4/6

Once in a while, the Night Servant give fear on {} random enemies for {} sec.
Once in a while, the Night Servant deals pure damage equal to {} of its maximum health to the enemy with the lowest health, and restores health to an ally equal to the damage dealt by the ability. If the ability has killed the target, with {} chance, the Night Servant resurrects a random allied fighter with {} health.

Bonus 6/6

Once in a while, the Night Servant bites the enemy with the highest health. Every second, the target deals magic damage equal to {} of its maximum health. The Night Servant recovers health from the damage dealt by the ability. In addition, as long as the target is suffering from the bite, it cannot use any ability (except defined abilities). The bite remains in place until the target of the ability or the Night Servant himself dies. If the target of the ability dies, the Night Servant has {} chance to immediately bite a new target. If the Night Servant dies, all allied have their health, damage and magic and physical breakthrough increased by {} for {} s.
As long as a target is bitten, the night servant cannot bite another ennemy.

Ascension Ancient

:matterChaos:

Bonus 2/6

When the enemy is silenced by the defined ability, the Night Servant deals {} magic damage on the target and all enemies in a small radius around it.

Bonus 4/6

When the Night Servant deals pure damage with a defined ability, he also deals pure damage to another enemy whose current health is the lowest, equal to {} of his maximum health, and restores to an allied fighter health equal to the damage dealt by the ability. If the ability kills the target, the Night Servant has a {} chance of resurrecting a random allied fighter with {} of health.

Bonus 6/6

Each {} bite causes an explosion, dealing {} pure damage in a small area around the bite target.

:matterHarmony:

Bonus 2/6

For the duration of the fight, the magic pierce of the Night Servant and all allied fighters is increased by {}.

Bonus 4/6

When the Night Servant inflicts pure damage with a defined ability, if the target does not die, it is stunned for {} seconds. and its magic armor is reduced by {} for {} sec.

Bonus 6/6

Every second, the bitten fighter’s magic armor is reduced by {}. Maximum effect {}.

:matterGreatness:

Bonus 2/6

When silenced by a defined ability, the Night Servant gains a shield that blocks {} damage for {} seconds. Maximum effect {}

Bonus 4/6

When the Night Servant heals an allied fighter with a defined ability, he also heals himself for the same amount.

Bonus 6/6

As long as an enemy bitten by the Night Servant is on the battlefield, the Night Servant takes {} less damage.

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